NEW-PLAYER TUTORIAL

Run your first shift without guessing

Start at the counter, read one live objective at a time, and use a checkpoint before every larger move.

AT A GLANCE
  • Start by finding the selling loop shown in your current game.
  • Choose the next move for one published goal, not every visible option.
  • Treat exact prices, labels, and rebirth reset details as live-game information.
ROUTE 01

Your first-session roadmap

The official listing confirms the goals, but it does not publish a detailed interface tutorial or fixed upgrade order. This route stays within that evidence.

01

Open the counter

Do this
Find the selling setup available in your current game and make the first sale.
Watch for
Notice how a completed sale connects to your next visible objective.
Continue when
You can point to the start of the money-making loop.
02

Read the road sign

Do this
Pause before buying every option you can afford.
Watch for
Is the live objective about customers, average spend, or expansion?
Continue when
You can name the single goal your next purchase should advance.
03

Clear one queue

Do this
Choose one improvement that the live game connects to that goal.
Watch for
Check whether the weak part of the loop becomes less limiting.
Continue when
You have observed the result before spending again.
04

Add the next bay

Do this
Expand when it advances the current objective, not simply because it is visible.
Watch for
Keep the sell → customers → spend relationship clear as the stop grows.
Continue when
You can explain what the new space is meant to improve.
05

Review the reset lane

Do this
Read the rebirth information currently shown by the game before activating it.
Watch for
Only faster customer shopping is verified publicly; reset details are not.
Continue when
The live game—not an old guide—supports the decision.
Next: read the loop →
ROUTE 02

Translate the live objective into one decision

After the first selling step, match what you see to one of the creator’s published goals.

Get more customers

The official description says attracting customers is a goal. Use the current game to identify how it presents that goal.

Increase average spend

The official description connects selling more items with higher average customer spend.

Expand

Expansion is an official goal, but the public page does not publish a price curve or ideal timing.

Next: use the one-move rule →
ROUTE 03

Make one move, then observe

A useful strategy habit is to choose one goal, make one relevant move, and observe before spending again. This is advice for clearer decisions—not a hidden mechanic.

Finish this sentence first

“I expect this move to advance…” Then choose customers, average spend, expansion, or—later—shopping speed through rebirth.

  • If you cannot name the goal, pause.
  • If the live objective changes, diagnose again.
  • If a guide gives an exact formula without first-party evidence, do not rely on it.
Next: check expansion readiness →
ROUTE 04

Use an expansion checkpoint

Public sources do not reveal an optimal expansion amount. Use a knowledge checkpoint instead of an invented number.

You are ready to evaluate expansion when…

  • You can identify the selling step in the current run.
  • You can name whether customers or average spend is the current focus.
  • You understand why the live game is presenting expansion next.
  • You are not treating promotional artwork as a guaranteed result.

After expanding, return to the same loop and identify the next published goal.

Continue to the bottleneck matrix →
NEXT ROUTE

Diagnose the weak part of the loop

Turn the official goals into a repeatable decision matrix, then handle rebirth without assuming hidden reset rules.

Continue →
NEW PLAYEROpen first-shift plan